![]() ![]() “One of my favorite parts of the major has been creating games with freedom,” Whinnery said, who minored in Computer Science and Mathematics. He moved into Computer Science but when the Game Design and Development major became available “I instantly switched with little hesitation.” Whinnery started at UArizona in Engineering but wanted to transition to something more game related. Nathan Whinnery always loved playing and making his own games, ranging from backyard games when he was little to “simple games using another game's freebuild/creative mode,” he said. “I have enjoyed working on hands-on projects for months and then being able to show the finished product to players and seeing what they think.” “I chose to major in Game Design and Development because I have a passion for designing games and I thought that this would be a great way to sharpen my skills,” said Ameri. “He set ablaze my passion for learning and encouraged me to dive into advanced programming architecture,” Perez said.Īmir Ameri, who double majored in Game Design and Development and Computer Science, is also president of the university’s Video Game Developer’s Club. Perez said his interactions with lecturer Drew Castalia had the largest impact on his college career. “These are honestly the most difficult classes I have taken, but they have also been the most rewarding and fun I've had at the university.” “Once I started taking game programming classes, it quickly became clear that this department was interested in letting me experiment and grow based on my own game interests,” said Perez, who is minoring in Computer Science. Navy, Javier Perez switched his major from Computer Science to Game Design and Development once it became available. The students explained how the blend of technical skills and creativity offered in the major made it a fit for their career goals. This spring, the first class of five students are graduating with a degree in Game Design and Development, with two more students graduating in the summer. For example, core Game Design and Development faculty members Lila and Ren Bozgeyikli study virtual reality simulations for people with traumatic brain injuries in the Extended Reality and Games Lab. In the major, students learn how to create games for entertainment but also virtual reality simulations for training, education, healthcare, and other purposes. in Game Design and Development major in the School of Information, provides undergraduate students with the real-world skills and experience needed to create virtual interactive environments that span across devices and platforms.
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